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Skylanders 2 (Activision) :: Cinematics

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Skylanders 2 Selects

THE BRIEF

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Part of a team creating all the cinematic sequences for the Skylanders 2 console game. My job was modeling the main robots and mini-robot suit using 3D Studio Max and importing into Maya for rigging and animation. My other tasks were to texture/shade and light scenes using VRay for Maya.

  • Date : 2013
  • Client : Activision
  • Studio : Panda Panther
  • Software :
    - 3D Studio Max
    - Maya
    - Vray
    - Photoshop