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Survive (Quibi) :: Season 1

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THE BRIEF

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I CG supervised and was an FX and lighting artist for this show on the short-lived Quibi network. The main scenes needing CG was the avalanche and integrating a small built cliff-side no bigger than double the actors' height into an actual cliff, in Italy. See the gallery an videos below for the work and integration created.

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The avalanche was created using a combination of Phoenix FD to do the 'snow' dust, in the air, and the program Storm to simulate the snow grains/chunks on the ground building up and being pushed downhill. Additional snow particle chunks was created for the airborne debris in the subsequent shots to fill in around the practical snow shot over green screen on set. For the cliff-side area the actors stood on, we created a photogrammetry model of the actual set piece. We had also created a photogrammetry of the actual cliff side they were to be standing on using drone footage captured. We then combined the two models trying to blend in the edges of the set model to the cliff along with textures to make a seamless integration especially with the help from the comp side.

  • Date : 2020
  • Client : Quibi
  • Studio : FuseFX
  • Software :
    - 3D Studio Max
    - TyFlow
    - Phoenix FD
    - Storm
    - Vray
  • Category : Broadcast